Publications
Papers, chapters, theses, and preprints from our research.
Journal articles
Journal articles
Bridging anatomy curricular gaps: Leveraging student-created video resources in elective courses
A study of a student-developed anatomy module combining a dissection guide with a virtual reality video to support learning about facial muscles.
Journal articles
Exploring the Role of Location-Based Games in Managing Tourist Destinations Under Climate Change Challenges: A Gap Analysis Review
A review of 75 studies examining location-based games and climate resilience in tourism, identifying research gaps and directions for participatory adaptation.
Journal articles
Reconstructing the environmental conditions experienced by early modern humans at Tam Pà Ling (northeast Laos) using higher plant wax biomarkers
Research using plant-wax biomarkers to reconstruct environmental conditions associated with early modern humans at Tam Pà Ling in northeast Laos.
Conference papers
Conference papers
From Past to Present: A study of AI-driven gamification in heritage education
A study of AI-driven gamification for heritage education, connecting immersive environments with learning about the Silk Roads.
Conference papers
Relationships between cognitive loads and motivational support in a virtual reality game-based learning system for teaching introductory archaeology
A study of cognitive load and motivational support in a VR archaeology learning environment, drawing on survey responses from 106 participants.